Searched refs:GL_POLYGON_OFFSET_UNITS (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_lists.c1175 CRSTATE_SET_FLOAT(polygon.offsetUnits, GL_POLYGON_OFFSET_UNITS);
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h279 #define GL_POLYGON_OFFSET_UNITS 0x2A00 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h277 #define GL_POLYGON_OFFSET_UNITS 0x2A00 macro
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp5561 glGetFloatv(GL_POLYGON_OFFSET_UNITS, &units);
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h2900 #define GL_POLYGON_OFFSET_UNITS 0x2A00 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h483 #define GL_POLYGON_OFFSET_UNITS 0x2A00 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_gl.h483 #define GL_POLYGON_OFFSET_UNITS 0x2A00 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h3150 #define GL_POLYGON_OFFSET_UNITS 0x2A00 macro

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