Searched refs:GL_POLYGON_MODE (Results 1 - 7 of 7) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_lists.c1185 diff_api.GetIntegerv(GL_POLYGON_MODE, &val[0]);
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h271 #define GL_POLYGON_MODE 0x0B40 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h269 #define GL_POLYGON_MODE 0x0B40 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h2892 #define GL_POLYGON_MODE 0x0B40 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h475 #define GL_POLYGON_MODE 0x0B40 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_gl.h475 #define GL_POLYGON_MODE 0x0B40 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h3142 #define GL_POLYGON_MODE 0x0B40 macro

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