Searched refs:GL_POINT_SMOOTH (Results 1 - 9 of 9) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_point.c222 able[to->pointSmooth](GL_POINT_SMOOTH);
333 able[to->pointSmooth](GL_POINT_SMOOTH);
H A Dstate_enable.c128 case GL_POINT_SMOOTH :
H A Dstate_lists.c1093 CRSTATE_SET_ENABLED(point.pointSmooth, GL_POINT_SMOOTH);
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h249 #define GL_POINT_SMOOTH 0x0B10 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h247 #define GL_POINT_SMOOTH 0x0B10 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h2882 #define GL_POINT_SMOOTH 0x0B10 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h462 #define GL_POINT_SMOOTH 0x0B10 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_gl.h462 #define GL_POINT_SMOOTH 0x0B10 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h3131 #define GL_POINT_SMOOTH 0x0B10 macro

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