Searched refs:GL_POINT (Results 1 - 14 of 14) sorted by relevance

/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/tnl_dd/
H A Dt_dd_unfilled.h80 if (mode == GL_POINT) {
162 if (mode == GL_POINT) {
H A Dt_dd_tritmp.h297 if (mode == GL_POINT) {
305 UNFILLED_TRI( ctx, GL_POINT, e0, e1, e2 );
308 UNFILLED_TRI( ctx, GL_POINT, e0, e1, e2 );
575 if (mode == GL_POINT) {
584 UNFILLED_QUAD( ctx, GL_POINT, e0, e1, e2, e3 );
587 UNFILLED_QUAD( ctx, GL_POINT, e0, e1, e2, e3 );
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_polygon.c117 if (mode != GL_POINT && mode != GL_LINE && mode != GL_FILL)
H A Dstate_feedback.c749 case GL_POINT:
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/swrast_setup/
H A Dss_tritmp.h168 if (mode == GL_POINT) {
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h264 #define GL_POINT 0x1B00 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h262 #define GL_POINT 0x1B00 macro
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp5162 val = GL_POINT;
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h2857 #define GL_POINT 0x1B00 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h468 #define GL_POINT 0x1B00 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dstate.c73 glPolygonMode(GL_FRONT_AND_BACK, GL_POINT);
74 checkGLcall("glPolygonMode(GL_FRONT_AND_BACK, GL_POINT)");
H A Dwined3d_gl.h468 #define GL_POINT 0x1B00 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h3106 #define GL_POINT 0x1B00 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dstate.c74 gl_info->gl_ops.gl.p_glPolygonMode(GL_FRONT_AND_BACK, GL_POINT);
75 checkGLcall("glPolygonMode(GL_FRONT_AND_BACK, GL_POINT)");

Completed in 346 milliseconds