/vbox/src/VBox/HostServices/SharedOpenGL/dlm/ |
H A D | dlm_error.c | 42 case GL_OUT_OF_MEMORY: 43 glerr = "GL_OUT_OF_MEMORY";
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H A D | dlm_calllist.c | 26 crdlm_error(__LINE__, __FILE__, GL_OUT_OF_MEMORY, 48 crdlm_error(__LINE__, __FILE__, GL_OUT_OF_MEMORY,
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H A D | dlm_lists.c | 71 crdlm_error(__LINE__, __FILE__, GL_OUT_OF_MEMORY, msg); 81 crdlm_error(__LINE__, __FILE__, GL_OUT_OF_MEMORY,
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/vbox/src/VBox/GuestHost/OpenGL/packer/ |
H A D | pack_error.c | 57 case GL_OUT_OF_MEMORY: 58 glerr = "GL_OUT_OF_MEMORY";
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/vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
H A D | state_error.c | 54 case GL_OUT_OF_MEMORY: 55 glerr = "GL_OUT_OF_MEMORY";
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H A D | state_occlude.c | 109 crStateError(__LINE__, __FILE__, GL_OUT_OF_MEMORY, "glGenQueriesARB"); 274 crStateError(__LINE__, __FILE__, GL_OUT_OF_MEMORY, "glBeginQueryARB");
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H A D | state_teximage.c | 614 crStateError(__LINE__, __FILE__, GL_OUT_OF_MEMORY, 784 crStateError(__LINE__, __FILE__, GL_OUT_OF_MEMORY, 903 crStateError(__LINE__, __FILE__, GL_OUT_OF_MEMORY, 1225 crStateError(__LINE__, __FILE__, GL_OUT_OF_MEMORY, 1305 crStateError(__LINE__, __FILE__, GL_OUT_OF_MEMORY, 1386 crStateError(__LINE__, __FILE__, GL_OUT_OF_MEMORY,
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H A D | state_bufferobject.c | 219 CRSTATE_CHECKERR(!newObj, GL_OUT_OF_MEMORY, "glBindBuffer"); 471 crStateError(__LINE__, __FILE__, GL_OUT_OF_MEMORY, "glBufferDataARB");
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H A D | state_program.c | 167 crStateError(__LINE__, __FILE__, GL_OUT_OF_MEMORY, "glBindProgram"); 404 crStateError(__LINE__, __FILE__, GL_OUT_OF_MEMORY, "glLoadProgramNV"); 415 crStateError(__LINE__, __FILE__, GL_OUT_OF_MEMORY, "glLoadProgramNV"); 482 crStateError(__LINE__, __FILE__, GL_OUT_OF_MEMORY, "glProgramStringARB");
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H A D | state_framebuffer.c | 66 CRSTATE_CHECKERR_RET(!buffer, GL_OUT_OF_MEMORY, "crStateFramebufferAllocate", NULL); 91 CRSTATE_CHECKERR_RET(!buffer, GL_OUT_OF_MEMORY, "crStateRenderbufferAllocate", NULL);
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H A D | state_texture.c | 671 crStateError(__LINE__, __FILE__, GL_OUT_OF_MEMORY, "glGenTextures");
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | utils.c | 95 GLERROR_TO_STR(GL_OUT_OF_MEMORY);
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H A D | wined3d_gl.h | 115 #define GL_OUT_OF_MEMORY 0x0505 macro
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/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/ |
H A D | gl.h | 698 #define GL_OUT_OF_MEMORY 0x0505 macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | utils.c | 2174 GLERROR_TO_STR(GL_OUT_OF_MEMORY);
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H A D | wined3d_gl.h | 115 #define GL_OUT_OF_MEMORY 0x0505 macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | utils.c | 2689 GLERROR_TO_STR(GL_OUT_OF_MEMORY);
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/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/ |
H A D | gl.h | 696 #define GL_OUT_OF_MEMORY 0x0505 macro
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/ |
H A D | wgl.h | 2685 #define GL_OUT_OF_MEMORY 0x0505 macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/ |
H A D | wgl.h | 2929 #define GL_OUT_OF_MEMORY 0x0505 macro
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