Searched refs:GL_ORDER (Results 1 - 9 of 9) sorted by relevance
/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/ |
H A D | server_getmap.c | 84 case GL_ORDER: 95 cr_server.head_spu->dispatch_table.GetMapiv( target, GL_ORDER, tempOrder ); 159 case GL_ORDER: 170 cr_server.head_spu->dispatch_table.GetMapiv( target, GL_ORDER, tempOrder ); 234 case GL_ORDER: 245 cr_server.head_spu->dispatch_table.GetMapiv( target, GL_ORDER, tempOrder );
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/vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
H A D | state_evaluators.c | 608 case GL_ORDER: 632 case GL_ORDER: 680 case GL_ORDER: 704 case GL_ORDER: 752 case GL_ORDER: 776 case GL_ORDER:
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H A D | state_lists.c | 848 diff_api.GetMapiv(i + GL_MAP1_COLOR_4, GL_ORDER, &order); 887 diff_api.GetMapiv(i + GL_MAP2_COLOR_4, GL_ORDER, &order[0]);
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/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/ |
H A D | gl.h | 573 #define GL_ORDER 0x0A01 macro
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/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/ |
H A D | gl.h | 571 #define GL_ORDER 0x0A01 macro
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/ |
H A D | wgl.h | 2646 #define GL_ORDER 0x0A01 macro
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_gl.h | 252 #define GL_ORDER 0x0A01 macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | wined3d_gl.h | 252 #define GL_ORDER 0x0A01 macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/ |
H A D | wgl.h | 2890 #define GL_ORDER 0x0A01 macro
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