Searched refs:GL_NOTEQUAL (Results 1 - 14 of 14) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_buffer.c108 case GL_NOTEQUAL:
147 case GL_NOTEQUAL:
H A Dstate_stencil.c131 func != GL_NOTEQUAL &&
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dsurface.c4076 glAlphaFunc(GL_NOTEQUAL, (float)Src->SrcBltCKey.dwColorSpaceLowValue / 256.0f);
4078 glAlphaFunc(GL_NOTEQUAL, 0.0f);
H A Dstate.c218 if(glParm == GL_EQUAL || glParm == GL_NOTEQUAL) {
527 glParm = GL_NOTEQUAL;
H A Dutils.c2289 case WINED3DCMP_NOTEQUAL : return GL_NOTEQUAL;
H A Dwined3d_gl.h215 #define GL_NOTEQUAL 0x0205 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dsurface.c5629 gl_info->gl_ops.gl.p_glAlphaFunc(GL_NOTEQUAL,
5632 gl_info->gl_ops.gl.p_glAlphaFunc(GL_NOTEQUAL, 0.0f);
H A Dstate.c265 return GL_NOTEQUAL;
583 glParm = GL_NOTEQUAL;
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h297 #define GL_NOTEQUAL 0x0205 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h295 #define GL_NOTEQUAL 0x0205 macro
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp4898 return GL_NOTEQUAL;
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h2526 #define GL_NOTEQUAL 0x0205 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h215 #define GL_NOTEQUAL 0x0205 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h2765 #define GL_NOTEQUAL 0x0205 macro

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