Searched refs:GL_MAX_FRAGMENT_UNIFORM_BLOCKS (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h2153 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h2368 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h764 /* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */
2115 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dglext.h784 /* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */
1853 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro

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