Searched refs:GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h2152 #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h2367 #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA macro
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h1401 /* reuse GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS */
3020 #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA macro

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