Searched refs:GL_MAX_DEPTH (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h2128 #define GL_MAX_DEPTH 0x8280 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h2342 #define GL_MAX_DEPTH 0x8280 macro
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h1260 /* reuse GL_MAX_DEPTH */
2862 #define GL_MAX_DEPTH 0x8280 macro

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