Searched refs:GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h2100 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h2305 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 macro
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h768 /* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */
2119 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 macro
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dglext.h788 /* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */
1857 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 macro

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