Searched refs:GL_MAX_CLIP_DISTANCES (Results 1 - 7 of 7) sorted by relevance

/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp1613 VMSVGA3D_INIT_CHECKED_BOTH(pState, pOtherCtx, pContext, glGetIntegerv(GL_MAX_CLIP_DISTANCES, &pState->caps.maxClipDistances));
1616 VMSVGA3D_INIT_CHECKED(glGetIntegerv(GL_MAX_CLIP_DISTANCES, &pState->caps.maxClipDistances));
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h2077 #define GL_MAX_CLIP_DISTANCES 0x0D32 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h2280 #define GL_MAX_CLIP_DISTANCES 0x0D32 macro
/vbox/src/VBox/GuestHost/OpenGL/include/GL/
H A Dglext.h490 #define GL_MAX_CLIP_DISTANCES GL_MAX_CLIP_PLANES macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dglext.h490 #define GL_MAX_CLIP_DISTANCES GL_MAX_CLIP_PLANES macro
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h500 #define GL_MAX_CLIP_DISTANCES 0x0D32 macro
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dglext.h514 #define GL_MAX_CLIP_DISTANCES 0x0D32 macro

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