Searched refs:GL_MAP_WRITE_BIT (Results 1 - 10 of 10) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dbuffer.c784 mapflags = GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT;
1155 ret |= GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dbuffer.c875 mapflags = GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT;
1227 if (!(d3d_flags & WINED3DLOCK_READONLY)) ret = GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT;
H A Dwined3d_gl.h2277 #define GL_MAP_WRITE_BIT 0x0002 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h1992 #define GL_MAP_WRITE_BIT 0x0002 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h2282 #define GL_MAP_WRITE_BIT 0x0002 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h2195 #define GL_MAP_WRITE_BIT 0x0002 macro
/vbox/src/VBox/GuestHost/OpenGL/include/GL/
H A Dglext.h1211 #define GL_MAP_WRITE_BIT 0x0002 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dglext.h1206 #define GL_MAP_WRITE_BIT 0x0002 macro
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h680 /* reuse GL_MAP_WRITE_BIT */
2057 #define GL_MAP_WRITE_BIT 0x0002 macro
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dglext.h696 /* reuse GL_MAP_WRITE_BIT */
1795 #define GL_MAP_WRITE_BIT 0x0002 macro

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