/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | utils.c | 609 {WINED3DFMT_UYVY, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, 0, 610 GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 0, 617 {WINED3DFMT_YUY2, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, 0, 618 GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 0, 791 GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 0, 796 GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 2, 938 GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 0, 943 GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYT [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | utils.c | 572 {WINED3DFMT_UYVY, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, 0, 573 GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 0, 580 {WINED3DFMT_YUY2, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, 0, 581 GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 0, 734 GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 0, 738 GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 2, 849 GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 0, 853 GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYT [all...] |
H A D | wined3d_gl.h | 181 #define GL_LUMINANCE_ALPHA 0x190A macro
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/ |
H A D | VBoxDbgGl.c | 56 case GL_LUMINANCE_ALPHA:
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/ |
H A D | VBoxDbgGl.c | 65 case GL_LUMINANCE_ALPHA:
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/ |
H A D | VBoxDbgGl.c | 56 case GL_LUMINANCE_ALPHA:
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/vbox/src/VBox/Additions/common/crOpenGL/pack/ |
H A D | packspu_pixel.c | 25 && format!=GL_LUMINANCE_ALPHA 94 && internalformat!=GL_LUMINANCE_ALPHA
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/vbox/src/VBox/GuestHost/OpenGL/util/ |
H A D | pixel.c | 138 case GL_LUMINANCE_ALPHA: 495 else if (srcFormat == GL_LUMINANCE_ALPHA 1040 else if (dstFormat == GL_LUMINANCE_ALPHA
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/vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
H A D | state_teximage.c | 1689 case GL_LUMINANCE_ALPHA:
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H A D | state_texture.c | 462 case GL_LUMINANCE_ALPHA:
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/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/main/ |
H A D | texformat_tmp.h | 1100 case GL_LUMINANCE_ALPHA:
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/vbox/src/VBox/Devices/Graphics/ |
H A D | DevVGA-SVGA3d-ogl.cpp | 2423 pSurface->formatGL = GL_LUMINANCE_ALPHA; 2429 pSurface->formatGL = GL_LUMINANCE_ALPHA;
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/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/ |
H A D | gl.h | 484 #define GL_LUMINANCE_ALPHA 0x190A macro
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/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/ |
H A D | gl.h | 482 #define GL_LUMINANCE_ALPHA 0x190A macro
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/vbox/src/VBox/Frontends/VirtualBox/src/ |
H A D | VBoxFBOverlay.cpp | 1366 case GL_LUMINANCE_ALPHA:
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/ |
H A D | wgl.h | 1892 #define GL_LUMINANCE_ALPHA 0x190A macro
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_gl.h | 181 #define GL_LUMINANCE_ALPHA 0x190A macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/ |
H A D | wgl.h | 2090 #define GL_LUMINANCE_ALPHA 0x190A macro
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