Searched refs:GL_LUMINANCE_ALPHA (Results 1 - 18 of 18) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dutils.c609 {WINED3DFMT_UYVY, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, 0,
610 GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 0,
617 {WINED3DFMT_YUY2, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, 0,
618 GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 0,
791 GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 0,
796 GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 2,
938 GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 0,
943 GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYT
[all...]
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dutils.c572 {WINED3DFMT_UYVY, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, 0,
573 GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 0,
580 {WINED3DFMT_YUY2, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, 0,
581 GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 0,
734 GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 0,
738 GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 2,
849 GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 0,
853 GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYT
[all...]
H A Dwined3d_gl.h181 #define GL_LUMINANCE_ALPHA 0x190A macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/
H A DVBoxDbgGl.c56 case GL_LUMINANCE_ALPHA:
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/
H A DVBoxDbgGl.c65 case GL_LUMINANCE_ALPHA:
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/
H A DVBoxDbgGl.c56 case GL_LUMINANCE_ALPHA:
/vbox/src/VBox/Additions/common/crOpenGL/pack/
H A Dpackspu_pixel.c25 && format!=GL_LUMINANCE_ALPHA
94 && internalformat!=GL_LUMINANCE_ALPHA
/vbox/src/VBox/GuestHost/OpenGL/util/
H A Dpixel.c138 case GL_LUMINANCE_ALPHA:
495 else if (srcFormat == GL_LUMINANCE_ALPHA
1040 else if (dstFormat == GL_LUMINANCE_ALPHA
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_teximage.c1689 case GL_LUMINANCE_ALPHA:
H A Dstate_texture.c462 case GL_LUMINANCE_ALPHA:
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/main/
H A Dtexformat_tmp.h1100 case GL_LUMINANCE_ALPHA:
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp2423 pSurface->formatGL = GL_LUMINANCE_ALPHA;
2429 pSurface->formatGL = GL_LUMINANCE_ALPHA;
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h484 #define GL_LUMINANCE_ALPHA 0x190A macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h482 #define GL_LUMINANCE_ALPHA 0x190A macro
/vbox/src/VBox/Frontends/VirtualBox/src/
H A DVBoxFBOverlay.cpp1366 case GL_LUMINANCE_ALPHA:
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h1892 #define GL_LUMINANCE_ALPHA 0x190A macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h181 #define GL_LUMINANCE_ALPHA 0x190A macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h2090 #define GL_LUMINANCE_ALPHA 0x190A macro

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