Searched refs:GL_LINE_SMOOTH (Results 1 - 11 of 11) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_enable.c103 case GL_LINE_SMOOTH :
H A Dstate_lists.c1056 CRSTATE_SET_ENABLED(line.lineSmooth, GL_LINE_SMOOTH);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dstate.c253 /* GL_LINE_SMOOTH needs GL_BLEND to work, according to the red book, and special blending params */
357 glEnable(GL_LINE_SMOOTH);
358 checkGLcall("glEnable(GL_LINE_SMOOTH)");
366 glDisable(GL_LINE_SMOOTH);
367 checkGLcall("glDisable(GL_LINE_SMOOTH)");
H A Dwined3d_gl.h375 #define GL_LINE_SMOOTH 0x0B20 macro
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h255 #define GL_LINE_SMOOTH 0x0B20 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h253 #define GL_LINE_SMOOTH 0x0B20 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dstate.c402 /* According to the red book, GL_LINE_SMOOTH needs GL_BLEND with specific
456 gl_info->gl_ops.gl.p_glEnable(GL_LINE_SMOOTH);
457 checkGLcall("glEnable(GL_LINE_SMOOTH)");
465 gl_info->gl_ops.gl.p_glDisable(GL_LINE_SMOOTH);
466 checkGLcall("glDisable(GL_LINE_SMOOTH)");
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp5212 enableCap = GL_LINE_SMOOTH;
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h1824 #define GL_LINE_SMOOTH 0x0B20 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h375 #define GL_LINE_SMOOTH 0x0B20 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h2015 #define GL_LINE_SMOOTH 0x0B20 macro

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