Searched refs:GL_LEQUAL (Results 1 - 12 of 12) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_buffer.c105 case GL_LEQUAL:
145 case GL_LEQUAL:
H A Dstate_texture.c239 tobj->compareFunc = GL_LEQUAL;
1351 if (param[0] == GL_LEQUAL ||
1358 if (param[0] == GL_LEQUAL ||
H A Dstate_stencil.c127 func != GL_LEQUAL &&
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h295 #define GL_LEQUAL 0x0203 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dutils.c2287 case WINED3DCMP_LESSEQUAL : return GL_LEQUAL;
H A Dwined3d_gl.h213 #define GL_LEQUAL 0x0203 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h293 #define GL_LEQUAL 0x0203 macro
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp4894 return GL_LEQUAL;
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h1783 #define GL_LEQUAL 0x0203 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h213 #define GL_LEQUAL 0x0203 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h1970 #define GL_LEQUAL 0x0203 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dstate.c261 return GL_LEQUAL;

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