Searched refs:GL_FUNC_SUBTRACT (Results 1 - 14 of 14) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/include/
H A Dchromium.h416 #ifndef GL_FUNC_SUBTRACT
417 #define GL_FUNC_SUBTRACT 0x800A macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dstate.c635 case WINED3DBLENDOP_SUBTRACT : blendEquation = GL_FUNC_SUBTRACT; break;
645 case WINED3DBLENDOP_SUBTRACT : blendEquationAlpha = GL_FUNC_SUBTRACT; break;
H A Dwined3d_gl.h2203 #define GL_FUNC_SUBTRACT 0x800a macro
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h1626 #define GL_FUNC_SUBTRACT 0x800A macro
H A Dglext.h111 #define GL_FUNC_SUBTRACT 0x800A macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h1624 #define GL_FUNC_SUBTRACT 0x800A macro
H A Dglext.h107 #define GL_FUNC_SUBTRACT 0x800A macro
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp4870 return GL_FUNC_SUBTRACT;
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h1437 #define GL_FUNC_SUBTRACT 0x800A macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h2208 #define GL_FUNC_SUBTRACT 0x800a macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h1609 #define GL_FUNC_SUBTRACT 0x800A macro
/vbox/src/VBox/GuestHost/OpenGL/include/GL/
H A Dglext.h107 #define GL_FUNC_SUBTRACT 0x800A macro
/vbox/include/VBox/HostServices/
H A Dglext.h107 #define GL_FUNC_SUBTRACT 0x800A macro
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h115 #define GL_FUNC_SUBTRACT 0x800A macro

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