Searched refs:GL_FUNC_ADD (Results 1 - 14 of 14) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/include/
H A Dchromium.h412 #ifndef GL_FUNC_ADD
413 #define GL_FUNC_ADD 0x8006 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dstate.c622 int blendEquation = GL_FUNC_ADD;
623 int blendEquationAlpha = GL_FUNC_ADD;
634 case WINED3DBLENDOP_ADD : blendEquation = GL_FUNC_ADD; break;
644 case WINED3DBLENDOP_ADD : blendEquationAlpha = GL_FUNC_ADD; break;
H A Dwined3d_gl.h2199 #define GL_FUNC_ADD 0x8006 macro
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp4868 return GL_FUNC_ADD;
4879 return GL_FUNC_ADD;
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h1625 #define GL_FUNC_ADD 0x8006 macro
H A Dglext.h107 #define GL_FUNC_ADD 0x8006 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h1623 #define GL_FUNC_ADD 0x8006 macro
H A Dglext.h103 #define GL_FUNC_ADD 0x8006 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h1431 #define GL_FUNC_ADD 0x8006 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h2204 #define GL_FUNC_ADD 0x8006 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h1603 #define GL_FUNC_ADD 0x8006 macro
/vbox/src/VBox/GuestHost/OpenGL/include/GL/
H A Dglext.h103 #define GL_FUNC_ADD 0x8006 macro
/vbox/include/VBox/HostServices/
H A Dglext.h103 #define GL_FUNC_ADD 0x8006 macro
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h111 #define GL_FUNC_ADD 0x8006 macro

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