Searched refs:GL_FULL_SUPPORT (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dutils.c1275 if (value == GL_FULL_SUPPORT)
1307 if (value == GL_FULL_SUPPORT)
1334 if (value == GL_FULL_SUPPORT)
1352 if (value == GL_FULL_SUPPORT)
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h1430 #define GL_FULL_SUPPORT 0x82B7 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h1602 #define GL_FULL_SUPPORT 0x82B7 macro
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h1312 /* reuse GL_FULL_SUPPORT */
2915 #define GL_FULL_SUPPORT 0x82B7 macro

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