Searched refs:GL_FRAGMENT_DEPTH (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp5090 glFogi(GL_FOG_COORD_SRC, (pRenderState[i].uintValue) ? GL_FOG_COORD : GL_FRAGMENT_DEPTH);
5138 glFogi(GL_FOG_COORD_SRC, GL_FRAGMENT_DEPTH);
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h1297 #define GL_FRAGMENT_DEPTH 0x8452 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h1465 #define GL_FRAGMENT_DEPTH 0x8452 macro
/vbox/src/VBox/GuestHost/OpenGL/include/GL/
H A Dglext.h291 #define GL_FRAGMENT_DEPTH 0x8452 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dglext.h291 #define GL_FRAGMENT_DEPTH 0x8452 macro
/vbox/include/VBox/HostServices/
H A Dglext.h291 #define GL_FRAGMENT_DEPTH 0x8452 macro
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h306 #define GL_FRAGMENT_DEPTH 0x8452 macro
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dglext.h311 #define GL_FRAGMENT_DEPTH 0x8452 macro

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