Searched refs:GL_FOG_DENSITY (Results 1 - 12 of 12) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/packer/
H A Dpack_fog.c19 case GL_FOG_DENSITY:
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_fog.c63 case GL_FOG_DENSITY:
124 case GL_FOG_DENSITY:
H A Dstate_lists.c973 CRSTATE_SET_FLOAT(fog.density, GL_FOG_DENSITY);
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h415 #define GL_FOG_DENSITY 0x0B62 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h413 #define GL_FOG_DENSITY 0x0B62 macro
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp5085 glFogf(GL_FOG_DENSITY, pRenderState[i].floatValue);
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h1255 #define GL_FOG_DENSITY 0x0B62 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h275 #define GL_FOG_DENSITY 0x0B62 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dstate.c1197 glFogfv(GL_FOG_DENSITY, &tmpvalue.f);
1198 checkGLcall("glFogf(GL_FOG_DENSITY, (float) Value)");
H A Dwined3d_gl.h275 #define GL_FOG_DENSITY 0x0B62 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h1427 #define GL_FOG_DENSITY 0x0B62 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dstate.c1266 gl_info->gl_ops.gl.p_glFogfv(GL_FOG_DENSITY, &tmpvalue.f);
1267 checkGLcall("glFogf(GL_FOG_DENSITY, (float) Value)");

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