Searched refs:GL_FILL (Results 1 - 14 of 14) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_polygon.c34 p->frontMode = GL_FILL;
35 p->backMode = GL_FILL;
117 if (mode != GL_POINT && mode != GL_LINE && mode != GL_FILL)
H A Dstate_feedback.c776 case GL_FILL:
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/swrast_setup/
H A Dss_tritmp.h41 GLenum mode = GL_FILL;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddrawprim.c880 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
881 checkGLcall("glPolygonMode(GL_FRONT_AND_BACK, GL_FILL)");
988 glEvalMesh2(GL_FILL, 0, ceilf(patch->numSegs[0]), 0, ceilf(patch->numSegs[1]));
1066 glEvalMesh2(GL_FILL, 0, ceilf(patch->numSegs[0]), 0, ceilf(patch->numSegs[1]));
H A Dstate.c81 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
82 checkGLcall("glPolygonMode(GL_FRONT_AND_BACK, GL_FILL)");
H A Dwined3d_gl.h470 #define GL_FILL 0x1B02 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/tnl_dd/
H A Dt_dd_tritmp.h136 GLenum mode = GL_FILL;
399 GLenum mode = GL_FILL;
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h266 #define GL_FILL 0x1B02 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h264 #define GL_FILL 0x1B02 macro
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp5168 val = GL_FILL;
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h1183 #define GL_FILL 0x1B02 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h470 #define GL_FILL 0x1B02 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h1343 #define GL_FILL 0x1B02 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dstate.c82 gl_info->gl_ops.gl.p_glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
83 checkGLcall("glPolygonMode(GL_FRONT_AND_BACK, GL_FILL)");

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