Searched refs:GL_FILL (Results 1 - 14 of 14) sorted by relevance
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
H A D | state_polygon.c | 34 p->frontMode = GL_FILL; 35 p->backMode = GL_FILL; 117 if (mode != GL_POINT && mode != GL_LINE && mode != GL_FILL)
|
H A D | state_feedback.c | 776 case GL_FILL:
|
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/swrast_setup/ |
H A D | ss_tritmp.h | 41 GLenum mode = GL_FILL;
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | drawprim.c | 880 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); 881 checkGLcall("glPolygonMode(GL_FRONT_AND_BACK, GL_FILL)"); 988 glEvalMesh2(GL_FILL, 0, ceilf(patch->numSegs[0]), 0, ceilf(patch->numSegs[1])); 1066 glEvalMesh2(GL_FILL, 0, ceilf(patch->numSegs[0]), 0, ceilf(patch->numSegs[1]));
|
H A D | state.c | 81 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); 82 checkGLcall("glPolygonMode(GL_FRONT_AND_BACK, GL_FILL)");
|
H A D | wined3d_gl.h | 470 #define GL_FILL 0x1B02 macro
|
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/tnl_dd/ |
H A D | t_dd_tritmp.h | 136 GLenum mode = GL_FILL; 399 GLenum mode = GL_FILL;
|
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/ |
H A D | gl.h | 266 #define GL_FILL 0x1B02 macro
|
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/ |
H A D | gl.h | 264 #define GL_FILL 0x1B02 macro
|
/vbox/src/VBox/Devices/Graphics/ |
H A D | DevVGA-SVGA3d-ogl.cpp | 5168 val = GL_FILL;
|
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/ |
H A D | wgl.h | 1183 #define GL_FILL 0x1B02 macro
|
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_gl.h | 470 #define GL_FILL 0x1B02 macro
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/ |
H A D | wgl.h | 1343 #define GL_FILL 0x1B02 macro
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | state.c | 82 gl_info->gl_ops.gl.p_glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); 83 checkGLcall("glPolygonMode(GL_FRONT_AND_BACK, GL_FILL)");
|
Completed in 291 milliseconds