Searched refs:GL_FEEDBACK (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_feedback.c846 if (g->renderMode == GL_FEEDBACK)
849 "Invalid Operation GL_FEEDBACK");
912 if (g->renderMode == GL_FEEDBACK)
2332 case GL_FEEDBACK:
2361 case GL_FEEDBACK:
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddrawprim.c986 glRenderMode(GL_FEEDBACK);
1064 glRenderMode(GL_FEEDBACK);
1065 checkGLcall("glRenderMode(GL_FEEDBACK)");
H A Dwined3d_gl.h524 #define GL_FEEDBACK 0x1C01 macro
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h386 #define GL_FEEDBACK 0x1C01 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h384 #define GL_FEEDBACK 0x1C01 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h1172 #define GL_FEEDBACK 0x1C01 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h524 #define GL_FEEDBACK 0x1C01 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h1332 #define GL_FEEDBACK 0x1C01 macro

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