Searched refs:GL_FALSE (Results 1 - 25 of 130) sorted by relevance

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/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_multisample.c18 m->enabled = GL_FALSE; /* TRUE if the visual supports it */
19 m->sampleAlphaToCoverage = GL_FALSE;
20 m->sampleAlphaToOne = GL_FALSE;
21 m->sampleCoverage = GL_FALSE;
25 m->sampleCoverageInvert = GL_FALSE;
H A Dstate_fence.c28 return GL_FALSE;
37 return GL_FALSE;
H A Dstate_line.c18 l->lineSmooth = GL_FALSE;
19 l->lineStipple = GL_FALSE;
H A Dstate_polygon.c20 p->polygonSmooth = GL_FALSE;
21 p->polygonOffsetFill = GL_FALSE;
22 p->polygonOffsetLine = GL_FALSE;
23 p->polygonOffsetPoint = GL_FALSE;
24 p->polygonStipple = GL_FALSE;
25 p->cullFace = GL_FALSE;
H A Dstate_glsl.c93 pProgram->bAttribsSynced = GL_FALSE;
114 pProgram->bUniformsSynced = GL_FALSE;
177 ctx->glsl.bResyncNeeded = GL_FALSE;
326 pShader->compiled = GL_FALSE;
327 pShader->deleted = GL_FALSE;
367 pProgram->validated = GL_FALSE;
368 pProgram->linked = GL_FALSE;
369 pProgram->deleted = GL_FALSE;
385 pProgram->bUniformsSynced = GL_FALSE;
386 pProgram->bAttribsSynced = GL_FALSE;
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H A Dstate_occlude.c40 q->active = GL_FALSE;
125 return GL_FALSE;
131 return GL_FALSE;
316 q->active = GL_FALSE;
H A Dstate_bufferobject.c24 b->bResyncOnRead = GL_FALSE;
59 return GL_FALSE;
97 return GL_FALSE;
100 return buffer ? crHashtableIsKeyUsed(g->shared->buffersTable, buffer) : GL_FALSE;
120 b->retainBufferData = GL_FALSE;
133 ctx->shared->bVBOResyncNeeded = GL_FALSE;
611 return GL_FALSE;
647 return GL_FALSE;
654 return GL_FALSE;
659 return GL_FALSE;
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H A Dstate_teximage.c113 return GL_FALSE;
117 return GL_FALSE;
320 * Return GL_TRUE if any errors, GL_FALSE if no errors.
477 return GL_FALSE;
484 * Return GL_TRUE if any errors, GL_FALSE if no errors.
565 return GL_FALSE;
632 tl->compressed = GL_FALSE;
643 tl->generateMipmap = GL_FALSE;
704 tl->compressed = GL_FALSE;
717 tl->generateMipmap = GL_FALSE;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dnvidia_texture_shader.c190 GL_DISCARD_NV, GL_NONE, GL_NONE, GL_FALSE, GL_FALSE, GL_FALSE));
208 GL_DISCARD_NV, GL_NONE, GL_NONE, GL_FALSE, GL_FALSE, GL_FALSE));
223 GL_DISCARD_NV, GL_NONE, GL_NONE, GL_FALSE, GL_FALSE, GL_FALSE));
226 GL_DISCARD_NV, GL_SCALE_BY_TWO_NV, GL_NONE, GL_FALSE, GL_FALS
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dnvidia_texture_shader.c200 GL_DISCARD_NV, GL_NONE, GL_NONE, GL_FALSE, GL_FALSE, GL_FALSE));
217 GL_DISCARD_NV, GL_NONE, GL_NONE, GL_FALSE, GL_FALSE, GL_FALSE));
232 GL_DISCARD_NV, GL_NONE, GL_NONE, GL_FALSE, GL_FALSE, GL_FALSE));
235 GL_DISCARD_NV, GL_SCALE_BY_TWO_NV, GL_NONE, GL_FALSE, GL_FALS
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/vbox/src/VBox/Additions/common/crOpenGL/pack/
H A Dpackspu_getstring.c37 static GLboolean fInitialized = GL_FALSE;
59 static GLboolean fInitialized = GL_FALSE;
176 static GLboolean fInitialized = GL_FALSE;
203 static GLboolean fInitialized = GL_FALSE;
/vbox/src/VBox/GuestHost/OpenGL/packer/
H A Dpack_lists.c74 CR_GET_BUFFERED_POINTER_NO_BEGINEND_FLUSH( pc, 16, GL_FALSE );
93 pc->buffer.in_List = GL_FALSE;
H A Dpack_beginend.c32 CR_GET_BUFFERED_POINTER_NO_BEGINEND_FLUSH(pc, 4, GL_FALSE);
55 CR_GET_BUFFERED_POINTER_NO_BEGINEND_FLUSH(pc, 4, GL_FALSE);
H A Dpack_point.c35 return GL_FALSE;
84 return GL_FALSE;
H A Dpack_swap_lists.c93 CR_GET_BUFFERED_POINTER_NO_BEGINEND_FLUSH( pc, 16, GL_FALSE );
114 pc->buffer.in_List = GL_FALSE;
H A Dpack_lights.c37 return GL_FALSE;
92 return GL_FALSE;
H A Dpack_fog.c35 return GL_FALSE;
/vbox/src/VBox/Additions/common/crOpenGL/
H A Dstub.c167 winInfo->mapped = flag ? GL_TRUE : GL_FALSE;
187 * Returns GL_TRUE if it changed since last call, GL_FALSE otherwise.
194 GLboolean res = GL_FALSE;
238 * Returns GL_TRUE if regions changed since last call, GL_FALSE otherwise.
249 if (!pWindow) return GL_FALSE;
251 if (!hwnd) return GL_FALSE;
256 return GL_FALSE;
316 return GL_FALSE;
339 if (stubUpdateWindowGeometry(winInfo, GL_FALSE) || changed)
467 * Returns GL_TRUE if regions changed since last call, GL_FALSE otherwis
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H A Dutils.c237 driInitExtensions( ctx, all_mesa_extensions, GL_FALSE );
348 * \c GL_FALSE is returned.
377 return GL_FALSE;
388 return GL_FALSE;
397 return GL_FALSE;
437 return GL_FALSE;
450 return GL_FALSE;
486 * If the function fails and returns \c GL_FALSE, this
511 * \c GL_TRUE on success or \c GL_FALSE on failure. Currently the only
707 modes->doubleBufferMode = GL_FALSE;
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/vbox/src/VBox/HostServices/SharedOpenGL/dlm/
H A Ddlm_lists.c86 listInfo->listSent = GL_FALSE;
183 listState->currentListMode = GL_FALSE;
242 return GL_FALSE;
/vbox/src/VBox/HostServices/SharedOpenGL/expando/
H A Dexpandospu.c131 if (mode != GL_FALSE) {
148 if (mode != GL_FALSE) {
/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/
H A Dserver_bufferobject.c22 return GL_FALSE;
H A Dserver_context.c28 GLboolean fFirst = GL_FALSE;
68 cr_server.firstCallCreateContext = GL_FALSE;
118 cr_server.bUseMultipleContexts = GL_FALSE;
124 crStateEnableDiffOnMakeCurrent(GL_FALSE);
296 cr_server.bForceMakeCurrentOnClientSwitch = GL_FALSE;
381 cr_server.firstCallMakeCurrent = GL_FALSE;
/vbox/src/VBox/GuestHost/OpenGL/util/
H A Dhash.c212 CR_HASH_IDPOOL_DBG_CHECK_USED(pool, first, count, GL_FALSE);
226 CR_HASH_IDPOOL_DBG_CHECK_USED(pool, first, count, GL_FALSE);
248 CR_HASH_IDPOOL_DBG_CHECK_USED(pool, first, count, GL_FALSE);
257 CR_HASH_IDPOOL_DBG_CHECK_USED(pool, first, count, GL_FALSE);
273 return GL_FALSE;
285 return GL_FALSE;
324 return GL_FALSE;
341 return GL_FALSE;
344 return GL_FALSE;
671 GLboolean rc = GL_FALSE;
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/vbox/src/VBox/HostServices/SharedOpenGL/render/
H A Drenderspu_wgl.c347 return GL_FALSE;
352 static GLboolean fChecked = GL_FALSE;
760 return GL_FALSE;
776 return GL_FALSE;
809 return GL_FALSE;
888 return GL_FALSE;
940 return GL_FALSE;
975 return GL_FALSE;
992 return GL_FALSE;
1026 return GL_FALSE;
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