Searched refs:GL_DYNAMIC_DRAW (Results 1 - 9 of 9) sorted by relevance

/vbox/include/VBox/
H A DVBoxGL2D.h133 #ifndef GL_DYNAMIC_DRAW
134 # define GL_DYNAMIC_DRAW 0x88E8 macro
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp6972 pState->ext.glBufferData(GL_ARRAY_BUFFER, pVertexSurface->pMipmapLevels[0].cbSurface, pVertexSurface->pMipmapLevels[0].pSurfaceData, GL_DYNAMIC_DRAW);
7290 pState->ext.glBufferData(GL_ELEMENT_ARRAY_BUFFER, pIndexSurface->pMipmapLevels[0].cbSurface, pIndexSurface->pMipmapLevels[0].pSurfaceData, GL_DYNAMIC_DRAW);
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h1072 #define GL_DYNAMIC_DRAW 0x88E8 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h1245 #define GL_DYNAMIC_DRAW 0x88E8 macro
/vbox/src/VBox/GuestHost/OpenGL/include/GL/
H A Dglext.h349 #define GL_DYNAMIC_DRAW 0x88E8 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dglext.h349 #define GL_DYNAMIC_DRAW 0x88E8 macro
/vbox/include/VBox/HostServices/
H A Dglext.h349 #define GL_DYNAMIC_DRAW 0x88E8 macro
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h348 #define GL_DYNAMIC_DRAW 0x88E8 macro
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dglext.h353 #define GL_DYNAMIC_DRAW 0x88E8 macro

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