Searched refs:GL_DITHER (Results 1 - 11 of 11) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_enable.c88 case GL_DITHER :
H A Dstate_lists.c190 CRSTATE_SET_ENABLED(buffer.dither, GL_DITHER);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dstate.c191 glEnable(GL_DITHER);
192 checkGLcall("glEnable GL_DITHER");
194 glDisable(GL_DITHER);
195 checkGLcall("glDisable GL_DITHER");
H A Dwined3d_gl.h197 #define GL_DITHER 0x0BD0 macro
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h500 #define GL_DITHER 0x0BD0 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h498 #define GL_DITHER 0x0BD0 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dstate.c224 gl_info->gl_ops.gl.p_glEnable(GL_DITHER);
225 checkGLcall("glEnable GL_DITHER");
229 gl_info->gl_ops.gl.p_glDisable(GL_DITHER);
230 checkGLcall("glDisable GL_DITHER");
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp4979 enableCap = GL_DITHER;
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h919 #define GL_DITHER 0x0BD0 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h197 #define GL_DITHER 0x0BD0 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h1054 #define GL_DITHER 0x0BD0 macro

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