Searched refs:GL_DEPTH_COMPONENT32 (Results 1 - 10 of 10) sorted by relevance

/vbox/src/VBox/Additions/common/crOpenGL/
H A Ddrirenderbuffer.c48 * GL_DEPTH_COMPONENT32, or GL_STENCIL_INDEX8_EXT (for now).
67 format == GL_DEPTH_COMPONENT32 ||
114 else if (format == GL_DEPTH_COMPONENT32) {
/vbox/src/VBox/Additions/common/crOpenGL/pack/
H A Dpackspu_pixel.c87 && internalformat!=GL_DEPTH_COMPONENT32
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp2326 pSurface->internalFormatGL = GL_DEPTH_COMPONENT32;
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h877 #define GL_DEPTH_COMPONENT32 0x81A7 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h1010 #define GL_DEPTH_COMPONENT32 0x81A7 macro
/vbox/src/VBox/GuestHost/OpenGL/include/GL/
H A Dglext.h287 #define GL_DEPTH_COMPONENT32 0x81A7 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dglext.h287 #define GL_DEPTH_COMPONENT32 0x81A7 macro
/vbox/include/VBox/HostServices/
H A Dglext.h287 #define GL_DEPTH_COMPONENT32 0x81A7 macro
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h290 #define GL_DEPTH_COMPONENT32 0x81A7 macro
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dglext.h292 #define GL_DEPTH_COMPONENT32 0x81A7 macro

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