Searched refs:GL_CONDITION_SATISFIED (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dquery.c82 case GL_CONDITION_SATISFIED:
166 case GL_CONDITION_SATISFIED:
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dquery.c85 case GL_CONDITION_SATISFIED:
170 case GL_CONDITION_SATISFIED:
H A Dwined3d_gl.h2472 #define GL_CONDITION_SATISFIED 0x911c macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h623 #define GL_CONDITION_SATISFIED 0x911C macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h2481 #define GL_CONDITION_SATISFIED 0x911c macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h711 #define GL_CONDITION_SATISFIED 0x911C macro
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h839 /* reuse GL_CONDITION_SATISFIED */
2191 #define GL_CONDITION_SATISFIED 0x911C macro
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dglext.h859 /* reuse GL_CONDITION_SATISFIED */
1927 #define GL_CONDITION_SATISFIED 0x911C macro

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