Searched refs:GL_COLOR_MATERIAL (Results 1 - 11 of 11) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_enable.c48 case GL_COLOR_MATERIAL :
H A Dstate_lists.c634 CRSTATE_SET_ENABLED(lighting.colorMaterial, GL_COLOR_MATERIAL);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddrawprim.c926 glDisable(GL_COLOR_MATERIAL);
H A Dstate.c1263 glDisable(GL_COLOR_MATERIAL);
1264 checkGLcall("glDisable GL_COLOR_MATERIAL");
1268 glEnable(GL_COLOR_MATERIAL);
1269 checkGLcall("glEnable(GL_COLOR_MATERIAL)");
H A Dwined3d_gl.h369 #define GL_COLOR_MATERIAL 0x0B57 macro
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h339 #define GL_COLOR_MATERIAL 0x0B57 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h337 #define GL_COLOR_MATERIAL 0x0B57 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dstate.c1345 gl_info->gl_ops.gl.p_glDisable(GL_COLOR_MATERIAL);
1346 checkGLcall("glDisable GL_COLOR_MATERIAL");
1352 gl_info->gl_ops.gl.p_glEnable(GL_COLOR_MATERIAL);
1353 checkGLcall("glEnable(GL_COLOR_MATERIAL)");
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h474 #define GL_COLOR_MATERIAL 0x0B57 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h369 #define GL_COLOR_MATERIAL 0x0B57 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h512 #define GL_COLOR_MATERIAL 0x0B57 macro

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