Searched refs:GL_CLAMP_TO_EDGE_SGIS (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp6053 return GL_CLAMP_TO_EDGE_SGIS; /* @todo correct? */
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h351 #define GL_CLAMP_TO_EDGE_SGIS 0x812F macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h370 #define GL_CLAMP_TO_EDGE_SGIS 0x812F macro
/vbox/src/VBox/GuestHost/OpenGL/include/GL/
H A Dglext.h1589 #define GL_CLAMP_TO_EDGE_SGIS 0x812F macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dglext.h1584 #define GL_CLAMP_TO_EDGE_SGIS 0x812F macro
/vbox/include/VBox/HostServices/
H A Dglext.h1304 #define GL_CLAMP_TO_EDGE_SGIS 0x812F macro
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h3374 #define GL_CLAMP_TO_EDGE_SGIS 0x812F macro
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dglext.h2725 #define GL_CLAMP_TO_EDGE_SGIS 0x812F macro

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