Searched refs:GL_BITMAP (Results 1 - 9 of 9) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/util/
H A Dpixel.c34 case GL_BITMAP:
87 case GL_BITMAP:
1428 if (type == GL_BITMAP)
1455 if (type == GL_BITMAP)
1516 if (srcType == GL_BITMAP)
1518 CRASSERT(dstType == GL_BITMAP);
1534 CRASSERT(dstType != GL_BITMAP);
/vbox/src/VBox/Additions/common/crOpenGL/pack/
H A Dpackspu_pixel.c40 && type!=GL_BITMAP
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h496 #define GL_BITMAP 0x1A00 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h494 #define GL_BITMAP 0x1A00 macro
/vbox/src/VBox/Frontends/VirtualBox/src/
H A DVBoxFBOverlay.cpp1381 //case GL_BITMAP:
4098 mType = GL_BITMAP;
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h249 #define GL_BITMAP 0x1A00 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h193 #define GL_BITMAP 0x1A00 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_gl.h193 #define GL_BITMAP 0x1A00 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h259 #define GL_BITMAP 0x1A00 macro

Completed in 307 milliseconds