Searched refs:EXT_BLEND_COLOR (Results 1 - 8 of 8) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | wined3d_gl.h | 112 EXT_BLEND_COLOR, enumerator in enum:wined3d_gl_extension
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H A D | directx.c | 169 {"GL_EXT_blend_color", EXT_BLEND_COLOR }, 4464 if (gl_info->supported[EXT_BLEND_COLOR])
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H A D | state.c | 5161 { STATE_RENDER(WINED3D_RS_BLENDFACTOR), { STATE_RENDER(WINED3D_RS_BLENDFACTOR), state_blendfactor }, EXT_BLEND_COLOR },
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | directx.c | 126 {"GL_EXT_blend_color", EXT_BLEND_COLOR, 0 },
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H A D | wined3d_gl.h | 1832 EXT_BLEND_COLOR, enumerator in enum:wined3d_gl_extension 3924 glBlendColorEXT, EXT_BLEND_COLOR, NULL) \
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | directx.c | 117 {"GL_EXT_blend_color", EXT_BLEND_COLOR, 0 }, 4633 if (gl_info->supported[EXT_BLEND_COLOR])
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H A D | wined3d_gl.h | 1827 EXT_BLEND_COLOR, enumerator in enum:wined3d_gl_extension 3915 glBlendColorEXT, EXT_BLEND_COLOR, NULL) \
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H A D | state.c | 5032 { STATE_RENDER(WINED3DRS_BLENDFACTOR), { STATE_RENDER(WINED3DRS_BLENDFACTOR), state_blendfactor }, EXT_BLEND_COLOR },
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