Searched refs:EXT_BLEND_COLOR (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dwined3d_gl.h112 EXT_BLEND_COLOR, enumerator in enum:wined3d_gl_extension
H A Ddirectx.c169 {"GL_EXT_blend_color", EXT_BLEND_COLOR },
4464 if (gl_info->supported[EXT_BLEND_COLOR])
H A Dstate.c5161 { STATE_RENDER(WINED3D_RS_BLENDFACTOR), { STATE_RENDER(WINED3D_RS_BLENDFACTOR), state_blendfactor }, EXT_BLEND_COLOR },
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Ddirectx.c126 {"GL_EXT_blend_color", EXT_BLEND_COLOR, 0 },
H A Dwined3d_gl.h1832 EXT_BLEND_COLOR, enumerator in enum:wined3d_gl_extension
3924 glBlendColorEXT, EXT_BLEND_COLOR, NULL) \
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddirectx.c117 {"GL_EXT_blend_color", EXT_BLEND_COLOR, 0 },
4633 if (gl_info->supported[EXT_BLEND_COLOR])
H A Dwined3d_gl.h1827 EXT_BLEND_COLOR, enumerator in enum:wined3d_gl_extension
3915 glBlendColorEXT, EXT_BLEND_COLOR, NULL) \
H A Dstate.c5032 { STATE_RENDER(WINED3DRS_BLENDFACTOR), { STATE_RENDER(WINED3DRS_BLENDFACTOR), state_blendfactor }, EXT_BLEND_COLOR },

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