Searched refs:D3DVSD_VERTEXREGMASK (Results 1 - 6 of 6) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Dvertexdeclaration.c117 DWORD reg = ((token & D3DVSD_VERTEXREGMASK) >> D3DVSD_VERTEXREGSHIFT);
126 DWORD reg = ((token & D3DVSD_VERTEXREGMASK) >> D3DVSD_VERTEXREGSHIFT);
130 DWORD regout = ((token & D3DVSD_VERTEXREGMASK) >> D3DVSD_VERTEXREGSHIFT);
294 DWORD reg = ((*token & D3DVSD_VERTEXREGMASK) >> D3DVSD_VERTEXREGSHIFT);
H A Dshader.c103 DWORD reg = ((*token & D3DVSD_VERTEXREGMASK) >> D3DVSD_VERTEXREGSHIFT);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Dvertexdeclaration.c175 DWORD reg = ((token & D3DVSD_VERTEXREGMASK) >> D3DVSD_VERTEXREGSHIFT);
184 DWORD reg = ((token & D3DVSD_VERTEXREGMASK) >> D3DVSD_VERTEXREGSHIFT);
188 DWORD regout = ((token & D3DVSD_VERTEXREGMASK) >> D3DVSD_VERTEXREGSHIFT);
350 DWORD reg = ((*token & D3DVSD_VERTEXREGMASK) >> D3DVSD_VERTEXREGSHIFT);
H A Dvertexshader.c155 DWORD reg = ((*token & D3DVSD_VERTEXREGMASK) >> D3DVSD_VERTEXREGSHIFT);
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3d8types.h263 #define D3DVSD_VERTEXREGMASK (0x1F << D3DVSD_VERTEXREGSHIFT) macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3d8types.h263 #define D3DVSD_VERTEXREGMASK (0x1F << D3DVSD_VERTEXREGSHIFT) macro

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