Searched refs:D3DUSAGE_RENDERTARGET (Results 1 - 10 of 10) sorted by relevance

/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-win.cpp394 D3DUSAGE_RENDERTARGET,
544 D3DUSAGE_RENDERTARGET,
1525 pSurface->fUsageD3D |= D3DUSAGE_RENDERTARGET;
1726 pSurface->fUsageD3D | D3DUSAGE_RENDERTARGET,
1740 pSurface->fUsageD3D | D3DUSAGE_RENDERTARGET /* required for use as a StretchRect destination */,
2094 pSurface->fUsageD3D | D3DUSAGE_RENDERTARGET /* required for use as a StretchRect destination */,
2105 (pSurface->fUsageD3D & ~D3DUSAGE_RENDERTARGET) | D3DUSAGE_DYNAMIC /* Lockable */,
2120 (pSurface->fUsageD3D & ~D3DUSAGE_RENDERTARGET) | D3DUSAGE_DYNAMIC /* Lockable */,
4542 AssertReturn(pRenderTarget->fUsageD3D & D3DUSAGE_RENDERTARGET, VERR_INVALID_PARAMETER);
4551 pRenderTarget->fUsageD3D |= D3DUSAGE_RENDERTARGET;
[all...]
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3d8types.h97 #define D3DUSAGE_RENDERTARGET 0x01 macro
H A Dd3d9types.h109 #define D3DUSAGE_RENDERTARGET __MSABI_LONG(0x00000001) macro
/vbox/src/VBox/Additions/WINNT/Graphics/Video/disp/wddm/
H A DVBoxD3DIf.cpp122 fUsage |= D3DUSAGE_RENDERTARGET;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3d8types.h97 #define D3DUSAGE_RENDERTARGET 0x01 macro
H A Dd3d9types.h109 #define D3DUSAGE_RENDERTARGET 0x00000001L macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Ddevice.c925 D3DUSAGE_RENDERTARGET, D3DPOOL_DEFAULT, multisample_type, 0);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Ddevice.c1208 D3DUSAGE_RENDERTARGET, D3DPOOL_DEFAULT, multisample_type, multisample_quality
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Ddevice.c853 0 /* Level */, ppSurface, D3DUSAGE_RENDERTARGET, D3DPOOL_DEFAULT, MultiSample, 0);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Ddevice.c1254 0 /* Level */, ppSurface, D3DUSAGE_RENDERTARGET, D3DPOOL_DEFAULT, MultiSample, MultisampleQuality

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