Searched refs:D3DUSAGE_RENDERTARGET (Results 1 - 10 of 10) sorted by relevance
/vbox/src/VBox/Devices/Graphics/ |
H A D | DevVGA-SVGA3d-win.cpp | 394 D3DUSAGE_RENDERTARGET, 544 D3DUSAGE_RENDERTARGET, 1525 pSurface->fUsageD3D |= D3DUSAGE_RENDERTARGET; 1726 pSurface->fUsageD3D | D3DUSAGE_RENDERTARGET, 1740 pSurface->fUsageD3D | D3DUSAGE_RENDERTARGET /* required for use as a StretchRect destination */, 2094 pSurface->fUsageD3D | D3DUSAGE_RENDERTARGET /* required for use as a StretchRect destination */, 2105 (pSurface->fUsageD3D & ~D3DUSAGE_RENDERTARGET) | D3DUSAGE_DYNAMIC /* Lockable */, 2120 (pSurface->fUsageD3D & ~D3DUSAGE_RENDERTARGET) | D3DUSAGE_DYNAMIC /* Lockable */, 4542 AssertReturn(pRenderTarget->fUsageD3D & D3DUSAGE_RENDERTARGET, VERR_INVALID_PARAMETER); 4551 pRenderTarget->fUsageD3D |= D3DUSAGE_RENDERTARGET; [all...] |
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ |
H A D | d3d8types.h | 97 #define D3DUSAGE_RENDERTARGET 0x01 macro
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H A D | d3d9types.h | 109 #define D3DUSAGE_RENDERTARGET __MSABI_LONG(0x00000001) macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Video/disp/wddm/ |
H A D | VBoxD3DIf.cpp | 122 fUsage |= D3DUSAGE_RENDERTARGET;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ |
H A D | d3d8types.h | 97 #define D3DUSAGE_RENDERTARGET 0x01 macro
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H A D | d3d9types.h | 109 #define D3DUSAGE_RENDERTARGET 0x00000001L macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/ |
H A D | device.c | 925 D3DUSAGE_RENDERTARGET, D3DPOOL_DEFAULT, multisample_type, 0);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/ |
H A D | device.c | 1208 D3DUSAGE_RENDERTARGET, D3DPOOL_DEFAULT, multisample_type, multisample_quality
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/ |
H A D | device.c | 853 0 /* Level */, ppSurface, D3DUSAGE_RENDERTARGET, D3DPOOL_DEFAULT, MultiSample, 0);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/ |
H A D | device.c | 1254 0 /* Level */, ppSurface, D3DUSAGE_RENDERTARGET, D3DPOOL_DEFAULT, MultiSample, MultisampleQuality
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