Searched refs:D3DTEXOPCAPS_BLENDTEXTUREALPHAPM (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3d8caps.h191 #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x0004000 macro
H A Dd3d9caps.h218 #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x0004000 macro
H A Dd3dcaps.h338 #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3d8caps.h191 #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x0004000 macro
H A Dd3d9caps.h218 #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x0004000 macro
H A Dd3dcaps.h338 #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Video/disp/wddm/dbg/
H A DDumpD3DCaps9.cpp410 DUMP_STRIF(Caps, D3DTEXOPCAPS_BLENDTEXTUREALPHAPM);
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-win.cpp6303 if (pCaps->TextureOpCaps & D3DTEXOPCAPS_BLENDTEXTUREALPHAPM)
6304 LogRel((" - D3DTEXOPCAPS_BLENDTEXTUREALPHAPM\n"));

Completed in 156 milliseconds