Searched refs:D3DTA_CURRENT (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3d8types.h146 #define D3DTA_CURRENT 0x00000001 macro
H A Dd3d9types.h170 #define D3DTA_CURRENT 0x00000001 macro
H A Dd3dtypes.h1089 #define D3DTA_CURRENT 0x00000001 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3d8types.h146 #define D3DTA_CURRENT 0x00000001 macro
H A Dd3d9types.h170 #define D3DTA_CURRENT 0x00000001 macro
H A Dd3dtypes.h1092 #define D3DTA_CURRENT 0x00000001 macro
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp6000 return D3DTA_CURRENT; /* current = previous */
H A DDevVGA-SVGA3d-win.cpp4654 return D3DTA_CURRENT; /* current = previous */

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