Searched refs:D3DSP_REGTYPE_SHIFT (Results 1 - 4 of 4) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ |
H A D | d3d8types.h | 400 #define D3DSP_REGTYPE_SHIFT 28 macro 401 #define D3DSP_REGTYPE_MASK (0x7 << D3DSP_REGTYPE_SHIFT) 404 D3DSPR_TEMP = 0 << D3DSP_REGTYPE_SHIFT, 405 D3DSPR_INPUT = 1 << D3DSP_REGTYPE_SHIFT, 406 D3DSPR_CONST = 2 << D3DSP_REGTYPE_SHIFT, 407 D3DSPR_ADDR = 3 << D3DSP_REGTYPE_SHIFT, 408 D3DSPR_TEXTURE = 3 << D3DSP_REGTYPE_SHIFT, 409 D3DSPR_RASTOUT = 4 << D3DSP_REGTYPE_SHIFT, 410 D3DSPR_ATTROUT = 5 << D3DSP_REGTYPE_SHIFT, 411 D3DSPR_TEXCRDOUT = 6 << D3DSP_REGTYPE_SHIFT, [all...] |
H A D | d3d9types.h | 510 #define D3DSP_REGTYPE_SHIFT 28 macro 512 #define D3DSP_REGTYPE_MASK (0x7 << D3DSP_REGTYPE_SHIFT)
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ |
H A D | d3d8types.h | 400 #define D3DSP_REGTYPE_SHIFT 28 macro 401 #define D3DSP_REGTYPE_MASK (0x7 << D3DSP_REGTYPE_SHIFT) 404 D3DSPR_TEMP = 0 << D3DSP_REGTYPE_SHIFT, 405 D3DSPR_INPUT = 1 << D3DSP_REGTYPE_SHIFT, 406 D3DSPR_CONST = 2 << D3DSP_REGTYPE_SHIFT, 407 D3DSPR_ADDR = 3 << D3DSP_REGTYPE_SHIFT, 408 D3DSPR_TEXTURE = 3 << D3DSP_REGTYPE_SHIFT, 409 D3DSPR_RASTOUT = 4 << D3DSP_REGTYPE_SHIFT, 410 D3DSPR_ATTROUT = 5 << D3DSP_REGTYPE_SHIFT, 411 D3DSPR_TEXCRDOUT = 6 << D3DSP_REGTYPE_SHIFT, [all...] |
H A D | d3d9types.h | 508 #define D3DSP_REGTYPE_SHIFT 28 macro 510 #define D3DSP_REGTYPE_MASK (0x7 << D3DSP_REGTYPE_SHIFT)
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