Searched refs:D3DSP_REGTYPE_SHIFT (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3d8types.h400 #define D3DSP_REGTYPE_SHIFT 28 macro
401 #define D3DSP_REGTYPE_MASK (0x7 << D3DSP_REGTYPE_SHIFT)
404 D3DSPR_TEMP = 0 << D3DSP_REGTYPE_SHIFT,
405 D3DSPR_INPUT = 1 << D3DSP_REGTYPE_SHIFT,
406 D3DSPR_CONST = 2 << D3DSP_REGTYPE_SHIFT,
407 D3DSPR_ADDR = 3 << D3DSP_REGTYPE_SHIFT,
408 D3DSPR_TEXTURE = 3 << D3DSP_REGTYPE_SHIFT,
409 D3DSPR_RASTOUT = 4 << D3DSP_REGTYPE_SHIFT,
410 D3DSPR_ATTROUT = 5 << D3DSP_REGTYPE_SHIFT,
411 D3DSPR_TEXCRDOUT = 6 << D3DSP_REGTYPE_SHIFT,
[all...]
H A Dd3d9types.h510 #define D3DSP_REGTYPE_SHIFT 28 macro
512 #define D3DSP_REGTYPE_MASK (0x7 << D3DSP_REGTYPE_SHIFT)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3d8types.h400 #define D3DSP_REGTYPE_SHIFT 28 macro
401 #define D3DSP_REGTYPE_MASK (0x7 << D3DSP_REGTYPE_SHIFT)
404 D3DSPR_TEMP = 0 << D3DSP_REGTYPE_SHIFT,
405 D3DSPR_INPUT = 1 << D3DSP_REGTYPE_SHIFT,
406 D3DSPR_CONST = 2 << D3DSP_REGTYPE_SHIFT,
407 D3DSPR_ADDR = 3 << D3DSP_REGTYPE_SHIFT,
408 D3DSPR_TEXTURE = 3 << D3DSP_REGTYPE_SHIFT,
409 D3DSPR_RASTOUT = 4 << D3DSP_REGTYPE_SHIFT,
410 D3DSPR_ATTROUT = 5 << D3DSP_REGTYPE_SHIFT,
411 D3DSPR_TEXCRDOUT = 6 << D3DSP_REGTYPE_SHIFT,
[all...]
H A Dd3d9types.h508 #define D3DSP_REGTYPE_SHIFT 28 macro
510 #define D3DSP_REGTYPE_MASK (0x7 << D3DSP_REGTYPE_SHIFT)

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