Searched refs:D3DRS_DIFFUSEMATERIALSOURCE (Results 1 - 6 of 6) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ | ||
H A D | d3d8types.h | 785 D3DRS_DIFFUSEMATERIALSOURCE = 145, enumerator in enum:_D3DRENDERSTATETYPE |
H A D | d3d9types.h | 968 D3DRS_DIFFUSEMATERIALSOURCE = 145, enumerator in enum:_D3DRENDERSTATETYPE |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ | ||
H A D | d3d8types.h | 785 D3DRS_DIFFUSEMATERIALSOURCE = 145, enumerator in enum:_D3DRENDERSTATETYPE |
H A D | d3d9types.h | 966 D3DRS_DIFFUSEMATERIALSOURCE = 145, enumerator in enum:_D3DRENDERSTATETYPE |
/vbox/src/VBox/Devices/Graphics/ | ||
H A D | DevVGA-SVGA3d-ogl.cpp | 5600 renderState = D3DRS_DIFFUSEMATERIALSOURCE; |
H A D | DevVGA-SVGA3d-win.cpp | 3992 renderState = D3DRS_DIFFUSEMATERIALSOURCE; |
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