Searched refs:D3DFVF_DIFFUSE (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3dtypes.h1260 #define D3DFVF_DIFFUSE 0x040 macro
1277 #define D3DFVF_LVERTEX ( D3DFVF_XYZ | D3DFVF_RESERVED1 | D3DFVF_DIFFUSE | \
1279 #define D3DFVF_TLVERTEX ( D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | \
H A Dd3d8types.h128 #define D3DFVF_DIFFUSE 0x0040 macro
H A Dd3d9types.h151 #define D3DFVF_DIFFUSE 0x0040 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3dtypes.h1263 #define D3DFVF_DIFFUSE 0x040 macro
1280 #define D3DFVF_LVERTEX ( D3DFVF_XYZ | D3DFVF_RESERVED1 | D3DFVF_DIFFUSE | \
1282 #define D3DFVF_TLVERTEX ( D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | \
H A Dd3d8types.h128 #define D3DFVF_DIFFUSE 0x0040 macro
H A Dd3d9types.h151 #define D3DFVF_DIFFUSE 0x0040 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Dvertexdeclaration.c83 BOOL has_diffuse = (fvf & D3DFVF_DIFFUSE) != 0;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Dvertexdeclaration.c80 BOOL has_diffuse = (fvf & D3DFVF_DIFFUSE) != 0;

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