Searched refs:D3DFORMAT (Results 1 - 25 of 59) sorted by relevance

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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3dx9.h37 #define D3DFMT_FROM_FILE ((D3DFORMAT)-3)
H A Dd3dx9tex.h86 D3DFORMAT Format;
144 D3DFORMAT src_format, UINT src_pitch, const PALETTEENTRY *src_palette, const RECT *src_rect,
185 D3DFORMAT srcformat, UINT srcrowpitch, UINT srcslicepitch, const PALETTEENTRY *srcpalette,
197 UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
199 UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
201 UINT *depth, UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
204 UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DTexture9 **texture);
206 UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DCubeTexture9 **cube);
208 UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DVolumeTexture9 **volume);
247 UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT forma
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H A Dd3d9types.h844 } D3DFORMAT; typedef in typeref:enum:_D3DFORMAT
1350 D3DFORMAT Format;
1360 D3DFORMAT Format;
1434 D3DFORMAT BackBufferFormat;
1444 D3DFORMAT AutoDepthStencilFormat;
1483 D3DFORMAT Format;
1501 D3DFORMAT Format;
1519 D3DFORMAT Format;
1542 D3DFORMAT Format;
1552 D3DFORMAT Forma
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H A Dd3d8types.h659 } D3DFORMAT; typedef in typeref:enum:_D3DFORMAT
1048 D3DFORMAT Format;
1058 D3DFORMAT Format;
1129 D3DFORMAT BackBufferFormat;
1138 D3DFORMAT AutoDepthStencilFormat;
1176 D3DFORMAT Format;
1194 D3DFORMAT Format;
1212 D3DFORMAT Format;
H A Dd3dx9core.h301 D3DFORMAT Format;
303 D3DFORMAT DepthStencilFormat;
369 D3DFORMAT Format;
371 D3DFORMAT DepthStencilFormat;
503 D3DFORMAT format, BOOL stencil, D3DFORMAT stencil_format, struct ID3DXRenderToEnvMap **rtem);
505 D3DFORMAT format, BOOL stencil, D3DFORMAT stencil_format, struct ID3DXRenderToSurface **rts);
H A Dd3d9.h201 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
202 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
204 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
205 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
206 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
207 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilForma
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3dx9.h37 #define D3DFMT_FROM_FILE ((D3DFORMAT)-3)
H A Dd3dx9tex.h84 D3DFORMAT Format;
177 D3DFORMAT srcformat,
262 D3DFORMAT srcformat,
290 D3DFORMAT *format,
296 D3DFORMAT *format,
305 D3DFORMAT *format,
313 D3DFORMAT format,
321 D3DFORMAT format,
331 D3DFORMAT format,
399 D3DFORMAT forma
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H A Dd3d9types.h842 } D3DFORMAT; typedef in typeref:enum:_D3DFORMAT
1346 D3DFORMAT Format;
1356 D3DFORMAT Format;
1430 D3DFORMAT BackBufferFormat;
1440 D3DFORMAT AutoDepthStencilFormat;
1479 D3DFORMAT Format;
1497 D3DFORMAT Format;
1515 D3DFORMAT Format;
1538 D3DFORMAT Format;
1548 D3DFORMAT Forma
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H A Dd3d8types.h659 } D3DFORMAT; typedef in typeref:enum:_D3DFORMAT
1048 D3DFORMAT Format;
1058 D3DFORMAT Format;
1126 D3DFORMAT BackBufferFormat;
1135 D3DFORMAT AutoDepthStencilFormat;
1173 D3DFORMAT Format;
1191 D3DFORMAT Format;
1209 D3DFORMAT Format;
H A Dd3dx9core.h298 D3DFORMAT Format;
300 D3DFORMAT DepthStencilFormat;
366 D3DFORMAT Format;
368 D3DFORMAT DepthStencilFormat;
494 HRESULT WINAPI D3DXCreateRenderToEnvMap(LPDIRECT3DDEVICE9 device, UINT size, UINT miplevels, D3DFORMAT format, BOOL stencil, D3DFORMAT stencil_format, LPD3DXRenderToEnvMap *rtem);
495 HRESULT WINAPI D3DXCreateRenderToSurface(LPDIRECT3DDEVICE9 device, UINT width, UINT height, D3DFORMAT format, BOOL stencil, D3DFORMAT stencil_format, LPD3DXRENDERTOSURFACE *rts);
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/
H A DVBoxWineEx.h39 UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format,
45 UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format,
51 UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT Format, D3DPOOL Pool,
94 UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format,
100 UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format,
106 UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT Format, D3DPOOL Pool,
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/
H A DVBoxWineEx.h39 UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format,
45 UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format,
51 UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT Format, D3DPOOL Pool,
94 UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format,
100 UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format,
106 UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT Format, D3DPOOL Pool,
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/
H A DVBoxWineEx.h39 UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format,
45 UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format,
51 UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT Format, D3DPOOL Pool,
100 UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format,
106 UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format,
112 UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT Format, D3DPOOL Pool,
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Dd3d8_private.h224 D3DFORMAT format, DWORD flags, DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type,
251 UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
263 UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
265 UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
267 UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
306 D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN;
307 enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN;
H A Ddirectx.c226 D3DFORMAT display_format, D3DFORMAT backbuffer_format, BOOL windowed)
243 D3DFORMAT adapter_format, DWORD usage, D3DRESOURCETYPE resource_type, D3DFORMAT format)
273 D3DFORMAT format, BOOL windowed, D3DMULTISAMPLE_TYPE multisample_type)
291 D3DFORMAT adapter_format, D3DFORMAT rt_format, D3DFORMAT ds_format)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Ddirectx.c164 static UINT WINAPI d3d9_GetAdapterModeCount(IDirect3D9Ex *iface, UINT adapter, D3DFORMAT format)
184 D3DFORMAT format, UINT mode_idx, D3DDISPLAYMODE *mode)
236 D3DFORMAT display_format, D3DFORMAT backbuffer_format, BOOL windowed)
253 D3DFORMAT adapter_format, DWORD usage, D3DRESOURCETYPE resource_type, D3DFORMAT format)
283 D3DFORMAT format, BOOL windowed, D3DMULTISAMPLE_TYPE multisample_type, DWORD *levels)
300 D3DFORMAT adapter_format, D3DFORMAT rt_format, D3DFORMAT ds_forma
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H A Dd3d9_private.h56 D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN;
57 enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN;
227 D3DFORMAT format, DWORD flags, DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type,
259 UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
271 UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool
278 UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool
285 UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Ddirectx.c161 static UINT WINAPI IDirect3D9Impl_GetAdapterModeCount(LPDIRECT3D9EX iface, UINT Adapter, D3DFORMAT Format) {
181 static HRESULT WINAPI IDirect3D9Impl_EnumAdapterModes(LPDIRECT3D9EX iface, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) {
224 D3DDEVTYPE CheckType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL Windowed)
242 D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat)
285 D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType,
304 D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilForma
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H A Dd3d9_private.h55 D3DFORMAT d3dformat_from_wined3dformat(WINED3DFORMAT format) DECLSPEC_HIDDEN;
56 WINED3DFORMAT wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN;
329 UINT width, UINT height, D3DFORMAT format, BOOL lockable, BOOL discard, UINT level,
384 UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
424 UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool
452 UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool
480 UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Ddirectx.c200 UINT Adapter, D3DDEVTYPE CheckType, D3DFORMAT DisplayFormat,
201 D3DFORMAT BackBufferFormat, BOOL Windowed) {
217 UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat,
218 DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) {
254 D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType)
271 D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat)
H A Dd3d8_private.h284 UINT width, UINT height, D3DFORMAT format, BOOL lockable, BOOL discard, UINT level,
345 UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
385 UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
408 UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
431 UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
552 D3DFORMAT d3dformat_from_wined3dformat(WINED3DFORMAT format) DECLSPEC_HIDDEN;
553 WINED3DFORMAT wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN;
/vbox/src/VBox/Additions/WINNT/Graphics/Video/disp/wddm/
H A DVBoxD3DIf.h24 static D3DFORMAT vboxDDI2D3DFormat(D3DDDIFORMAT format);
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/
H A Dd3d9.h194 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
195 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
197 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
198 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
199 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
200 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilForma
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/
H A Dd3d9.h194 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
195 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
197 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
198 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
199 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
200 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilForma
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