Searched refs:D3DCLEAR_TARGET (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3d8types.h36 #define D3DCLEAR_TARGET 1 macro
H A Dd3d9types.h36 #define D3DCLEAR_TARGET __MSABI_LONG(0x00000001) macro
H A Dd3dtypes.h621 #define D3DCLEAR_TARGET 0x00000001 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3d8types.h36 #define D3DCLEAR_TARGET 1 macro
H A Dd3d9types.h36 #define D3DCLEAR_TARGET 0x00000001L macro
H A Dd3dtypes.h624 #define D3DCLEAR_TARGET 0x00000001 macro
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-win.cpp5207 clearFlagD3D |= D3DCLEAR_TARGET;
/vbox/src/VBox/Additions/WINNT/Graphics/Video/disp/wddm/
H A DVBoxDispD3D.cpp3181 if (pData->Flags & D3DCLEAR_TARGET)

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