Searched refs:D3DCAPS_READ_SCANLINE (Results 1 - 7 of 7) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3d8caps.h35 #define D3DCAPS_READ_SCANLINE 0x20000 macro
H A Dd3d9caps.h35 #define D3DCAPS_READ_SCANLINE 0x20000 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3d8caps.h35 #define D3DCAPS_READ_SCANLINE 0x20000 macro
H A Dd3d9caps.h35 #define D3DCAPS_READ_SCANLINE 0x20000 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Video/disp/wddm/
H A DVBoxDispD3DIf.cpp996 pCaps->Caps |= D3DCAPS_READ_SCANLINE;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Ddirectx.c437 pCaps->Caps |= D3DCAPS_READ_SCANLINE;
/vbox/src/VBox/Additions/WINNT/Graphics/Video/disp/wddm/dbg/
H A DDumpD3DCaps9.cpp104 DUMP_STRIF(Caps, D3DCAPS_READ_SCANLINE);

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