Searched refs:D3D8_INVALID_HANDLE (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Dd3d8_private.h126 #define D3D8_INVALID_HANDLE ~0U macro
H A Ddevice.c229 return D3D8_INVALID_HANDLE;
247 return D3D8_INVALID_HANDLE;
265 if (handle == D3D8_INVALID_HANDLE || handle >= t->entry_count)
290 if (handle == D3D8_INVALID_HANDLE || handle >= t->entry_count)
1536 if (*token == D3D8_INVALID_HANDLE)
1651 if (*handle == D3D8_INVALID_HANDLE)
2173 if (handle == D3D8_INVALID_HANDLE)
2549 if (handle == D3D8_INVALID_HANDLE)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Dd3d8_private.h157 #define D3D8_INVALID_HANDLE ~0U macro
H A Ddevice.c188 return D3D8_INVALID_HANDLE;
206 return D3D8_INVALID_HANDLE;
224 if (handle == D3D8_INVALID_HANDLE || handle >= t->entry_count)
249 if (handle == D3D8_INVALID_HANDLE || handle >= t->entry_count)
1326 if (*pToken == D3D8_INVALID_HANDLE)
1438 if (*handle == D3D8_INVALID_HANDLE)
1782 if (handle == D3D8_INVALID_HANDLE)
2172 if (handle == D3D8_INVALID_HANDLE)

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