Searched refs:D3D10_SHADER_INPUT_BIND_DESC (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3d10_1shader.h46 STDMETHOD(GetResourceBindingDesc)(THIS_ UINT index, D3D10_SHADER_INPUT_BIND_DESC *desc) PURE;
50 STDMETHOD(GetResourceBindingDescByName)(THIS_ const char *name, D3D10_SHADER_INPUT_BIND_DESC *desc) PURE;
H A Dd3d10shader.h92 } D3D10_SHADER_INPUT_BIND_DESC; typedef in typeref:struct:_D3D10_SHADER_INPUT_BIND_DESC
212 STDMETHOD(GetResourceBindingDesc)(THIS_ UINT index, D3D10_SHADER_INPUT_BIND_DESC *desc) PURE;

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