Searched refs:CurrentMuralChanged (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/include/
H A Dcr_blitter.h117 uint32_t CurrentMuralChanged : 1; member in struct:CR_BLITTER_FLAGS::__anon16094
/vbox/src/VBox/GuestHost/OpenGL/util/
H A Dblitter.cpp433 pBlitter->Flags.CurrentMuralChanged = 1;
693 bool fUpdateViewport = pBlitter->Flags.CurrentMuralChanged;
715 pBlitter->Flags.CurrentMuralChanged = 0;

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