Searched refs:CR_MAX_LIGHTS (Results 1 - 6 of 6) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/include/state/
H A Dcr_limits.h32 #define CR_MAX_LIGHTS 8 macro
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_lighting.c15 l->light = (CRLightBits *) crCalloc (sizeof(*(l->light)) * CR_MAX_LIGHTS );
78 l->light = (CRLight *) crCalloc (sizeof (*(l->light)) * CR_MAX_LIGHTS);
80 for (i=0; i<CR_MAX_LIGHTS; i++)
H A Dstate_limits.c86 l->maxLights = CR_MAX_LIGHTS;
H A Dstate_bits_globalop.h181 for (i=0; i<CR_MAX_LIGHTS; ++i)
H A Dstate_snapshot.c1330 rc = SSMR3PutMem(pSSM, pBits->lighting.light, CR_MAX_LIGHTS*sizeof(pBits->lighting.light));
1403 rc = SSMR3GetMem(pSSM, pBits->lighting.light, CR_MAX_LIGHTS*sizeof(pBits->lighting.light));
1595 rc = SSMR3PutMem(pSSM, pContext->lighting.light, CR_MAX_LIGHTS * sizeof(*pContext->lighting.light));
2285 rc = SSMR3GetMem(pSSM, pContext->lighting.light, CR_MAX_LIGHTS * sizeof(*pContext->lighting.light));
H A Dstate_lists.c671 for (i=0; i<CR_MAX_LIGHTS; ++i)

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