Searched refs:CRPointState (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/include/state/
H A Dcr_point.h48 GLfloat reserved; /* added to make sure alignment of sttructures following CRPointState in CRContext does not change */
49 } CRPointState; typedef in typeref:struct:__anon16223
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_point.c13 CRPointState *p = &ctx->point;
61 CRPointState *p = &(g->point);
102 CRPointState *p = &(g->point);
207 CRPointState *from = &(fromCtx->point);
208 CRPointState *to = &(toCtx->point);
318 CRPointState *from = &(fromCtx->point);
319 CRPointState *to = &(toCtx->point);
H A Dstate_snapshot.c154 static int crStateLoadStencilPoint_v_37(CRPointState *pPoint, PSSMHANDLE pSSM)
157 SHCROGL_GET_STRUCT_HEAD(pPoint, CRPointState, spriteCoordOrigin);
/vbox/src/VBox/GuestHost/OpenGL/include/
H A Dcr_glstate.h180 CRPointState point;

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