Searched refs:CRGLSLShader (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_glsl.c26 static CRGLSLShader* crStateGetShaderObj(GLuint id)
35 return !g ? NULL : (CRGLSLShader *) crHashtableSearch(g->glsl.shaders, id);
52 CRGLSLShader* pShader = (CRGLSLShader *) data;
120 CRGLSLShader *pShader = (CRGLSLShader *) data;
135 CRGLSLShader *pShader = (CRGLSLShader *) data1;
137 CRGLSLShader *pRealShader;
218 CRGLSLShader *pShade
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H A Ddump.cpp597 return ((CRGLSLShader*)pvObj)->hwid;
633 CRGLSLShader *pShad;
639 pShad = (CRGLSLShader *)crDmpHashtableSearchByHwid(ctx->glsl.shaders, hwid, crDmpGetHwidShaderCB, &tstKey);
648 pShad = (CRGLSLShader *)crHashtableSearch(ctx->glsl.shaders, id);
776 CRGLSLShader *pShad;
782 pShad = (CRGLSLShader *)crDmpHashtableSearchByHwid(ctx->glsl.shaders, hwid, crDmpGetHwidShaderCB, &tstKey);
791 pShad = (CRGLSLShader *)crHashtableSearch(ctx->glsl.shaders, id);
H A Dstate_snapshot.c1049 CRGLSLShader *pShader = (CRGLSLShader*) data1;
1080 static CRGLSLShader* crStateLoadGLSLShader(PSSMHANDLE pSSM)
1082 CRGLSLShader *pShader;
1103 CRGLSLShader *pShader = (CRGLSLShader*) data1;
2551 CRGLSLShader *pShader = crStateLoadGLSLShader(pSSM);
2599 CRGLSLShader *pShader = crStateLoadGLSLShader(pSSM);
/vbox/src/VBox/GuestHost/OpenGL/include/state/
H A Dcr_glsl.h43 } CRGLSLShader; typedef in typeref:struct:__anon16197

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