Searched refs:CDECL (Results 1 - 25 of 48) sorted by relevance

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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dwinldap.h386 LDAP * CDECL cldap_openA(PCHAR,ULONG);
387 LDAP * CDECL cldap_openW(PWCHAR,ULONG);
389 ULONG CDECL ldap_abandon(LDAP*,ULONG);
390 ULONG CDECL ldap_addA(LDAP*,PCHAR,LDAPModA*[]);
391 ULONG CDECL ldap_addW(LDAP*,PWCHAR,LDAPModW*[]);
393 ULONG CDECL ldap_add_extA(LDAP*,PCHAR,LDAPModA*[],PLDAPControlA*,PLDAPControlA*,ULONG*);
394 ULONG CDECL ldap_add_extW(LDAP*,PWCHAR,LDAPModW*[],PLDAPControlW*,PLDAPControlW*,ULONG*);
396 ULONG CDECL ldap_add_ext_sA(LDAP*,PCHAR,LDAPModA*[],PLDAPControlA*,PLDAPControlA*);
397 ULONG CDECL ldap_add_ext_sW(LDAP*,PWCHAR,LDAPModW*[],PLDAPControlW*,PLDAPControlW*);
399 ULONG CDECL ldap_add_s
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H A Dwindef.h175 #define CDECL __cdecl macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dwinldap.h386 LDAP * CDECL cldap_openA(PCHAR,ULONG);
387 LDAP * CDECL cldap_openW(PWCHAR,ULONG);
389 ULONG CDECL ldap_abandon(LDAP*,ULONG);
390 ULONG CDECL ldap_addA(LDAP*,PCHAR,LDAPModA*[]);
391 ULONG CDECL ldap_addW(LDAP*,PWCHAR,LDAPModW*[]);
393 ULONG CDECL ldap_add_extA(LDAP*,PCHAR,LDAPModA*[],PLDAPControlA*,PLDAPControlA*,ULONG*);
394 ULONG CDECL ldap_add_extW(LDAP*,PWCHAR,LDAPModW*[],PLDAPControlW*,PLDAPControlW*,ULONG*);
396 ULONG CDECL ldap_add_ext_sA(LDAP*,PCHAR,LDAPModA*[],PLDAPControlA*,PLDAPControlA*);
397 ULONG CDECL ldap_add_ext_sW(LDAP*,PWCHAR,LDAPModW*[],PLDAPControlW*,PLDAPControlW*);
399 ULONG CDECL ldap_add_s
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H A Dd3dx8mesh.h42 BOOL CDECL D3DXIntersectTri(CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, FLOAT *, FLOAT *, FLOAT *);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dsampler.c36 ULONG CDECL wined3d_sampler_incref(struct wined3d_sampler *sampler)
45 ULONG CDECL wined3d_sampler_decref(struct wined3d_sampler *sampler)
57 void * CDECL wined3d_sampler_get_parent(const struct wined3d_sampler *sampler)
70 HRESULT CDECL wined3d_sampler_create(void *parent, struct wined3d_sampler **sampler)
H A Dview.c36 ULONG CDECL wined3d_rendertarget_view_incref(struct wined3d_rendertarget_view *view)
45 ULONG CDECL wined3d_rendertarget_view_decref(struct wined3d_rendertarget_view *view)
57 void * CDECL wined3d_rendertarget_view_get_parent(const struct wined3d_rendertarget_view *view)
64 struct wined3d_resource * CDECL wined3d_rendertarget_view_get_resource(const struct wined3d_rendertarget_view *view)
79 HRESULT CDECL wined3d_rendertarget_view_create(struct wined3d_resource *resource,
H A Dpalette.c44 ULONG CDECL wined3d_palette_incref(struct wined3d_palette *palette)
53 ULONG CDECL wined3d_palette_decref(struct wined3d_palette *palette)
82 HRESULT CDECL wined3d_palette_get_entries(const struct wined3d_palette *palette,
106 HRESULT CDECL wined3d_palette_set_entries(struct wined3d_palette *palette,
158 DWORD CDECL wined3d_palette_get_flags(const struct wined3d_palette *palette)
165 void * CDECL wined3d_palette_get_parent(const struct wined3d_palette *palette)
201 HRESULT CDECL wined3d_palette_create(struct wined3d_device *device, DWORD flags,
H A Dvolume.c127 ULONG CDECL wined3d_volume_incref(struct wined3d_volume *volume)
145 ULONG CDECL wined3d_volume_decref(struct wined3d_volume *volume)
169 void * CDECL wined3d_volume_get_parent(const struct wined3d_volume *volume)
176 DWORD CDECL wined3d_volume_set_priority(struct wined3d_volume *volume, DWORD priority)
181 DWORD CDECL wined3d_volume_get_priority(const struct wined3d_volume *volume)
187 void CDECL wined3d_volume_preload(struct wined3d_volume *volume)
192 struct wined3d_resource * CDECL wined3d_volume_get_resource(struct wined3d_volume *volume)
199 HRESULT CDECL wined3d_volume_map(struct wined3d_volume *volume,
267 struct wined3d_volume * CDECL wined3d_volume_from_resource(struct wined3d_resource *resource)
272 HRESULT CDECL wined3d_volume_unma
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H A Ddevice.c738 ULONG CDECL wined3d_device_incref(struct wined3d_device *device)
747 ULONG CDECL wined3d_device_decref(struct wined3d_device *device)
802 UINT CDECL wined3d_device_get_swapchain_count(const struct wined3d_device *device)
809 struct wined3d_swapchain * CDECL wined3d_device_get_swapchain(const struct wined3d_device *device, UINT swapchain_idx)
1021 void CDECL wined3d_device_setup_fullscreen_window(struct wined3d_device *device, HWND window, UINT w, UINT h)
1053 void CDECL wined3d_device_restore_fullscreen_window(struct wined3d_device *device, HWND window)
1096 HRESULT CDECL wined3d_device_acquire_focus_window(struct wined3d_device *device, HWND window)
1117 void CDECL wined3d_device_release_focus_window(struct wined3d_device *device)
1129 HRESULT CDECL wined3d_device_init_3d(struct wined3d_device *device,
1284 HRESULT CDECL wined3d_device_init_gd
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H A Dquery.c247 ULONG CDECL wined3d_query_incref(struct wined3d_query *query)
256 ULONG CDECL wined3d_query_decref(struct wined3d_query *query)
287 HRESULT CDECL wined3d_query_get_data(struct wined3d_query *query,
296 UINT CDECL wined3d_query_get_data_size(const struct wined3d_query *query)
303 HRESULT CDECL wined3d_query_issue(struct wined3d_query *query, DWORD flags)
427 enum wined3d_query_type CDECL wined3d_query_get_type(const struct wined3d_query *query)
629 HRESULT CDECL wined3d_query_create(struct wined3d_device *device,
H A Dresource.c242 HRESULT CDECL wined3d_resource_set_private_data(struct wined3d_resource *resource, REFGUID guid,
286 HRESULT CDECL wined3d_resource_get_private_data(const struct wined3d_resource *resource, REFGUID guid,
321 HRESULT CDECL wined3d_resource_free_private_data(struct wined3d_resource *resource, REFGUID guid)
360 void * CDECL wined3d_resource_get_parent(const struct wined3d_resource *resource)
365 void CDECL wined3d_resource_get_desc(const struct wined3d_resource *resource, struct wined3d_resource_desc *desc)
H A Dswapchain.c237 ULONG CDECL wined3d_swapchain_incref(struct wined3d_swapchain *swapchain)
247 ULONG CDECL wined3d_swapchain_decref(struct wined3d_swapchain *swapchain)
263 void * CDECL wined3d_swapchain_get_parent(const struct wined3d_swapchain *swapchain)
270 void CDECL wined3d_swapchain_set_window(struct wined3d_swapchain *swapchain, HWND window)
287 HRESULT CDECL wined3d_swapchain_present(struct wined3d_swapchain *swapchain,
311 HRESULT CDECL wined3d_swapchain_get_front_buffer_data(const struct wined3d_swapchain *swapchain,
335 struct wined3d_surface * CDECL wined3d_swapchain_get_back_buffer(const struct wined3d_swapchain *swapchain,
366 HRESULT CDECL wined3d_swapchain_get_raster_status(const struct wined3d_swapchain *swapchain,
375 HRESULT CDECL wined3d_swapchain_get_display_mode(const struct wined3d_swapchain *swapchain,
391 struct wined3d_device * CDECL wined3d_swapchain_get_devic
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H A Dvertexdeclaration.c51 ULONG CDECL wined3d_vertex_declaration_incref(struct wined3d_vertex_declaration *declaration)
60 ULONG CDECL wined3d_vertex_declaration_decref(struct wined3d_vertex_declaration *declaration)
76 void * CDECL wined3d_vertex_declaration_get_parent(const struct wined3d_vertex_declaration *declaration)
244 HRESULT CDECL wined3d_vertex_declaration_create(struct wined3d_device *device,
412 HRESULT CDECL wined3d_vertex_declaration_create_from_fvf(struct wined3d_device *device,
H A Dtexture.c502 ULONG CDECL wined3d_texture_incref(struct wined3d_texture *texture)
512 ULONG CDECL wined3d_texture_decref(struct wined3d_texture *texture)
528 struct wined3d_resource * CDECL wined3d_texture_get_resource(struct wined3d_texture *texture)
535 DWORD CDECL wined3d_texture_set_priority(struct wined3d_texture *texture, DWORD priority)
540 DWORD CDECL wined3d_texture_get_priority(const struct wined3d_texture *texture)
546 void CDECL wined3d_texture_preload(struct wined3d_texture *texture)
551 void * CDECL wined3d_texture_get_parent(const struct wined3d_texture *texture)
558 DWORD CDECL wined3d_texture_set_lod(struct wined3d_texture *texture, DWORD lod)
588 DWORD CDECL wined3d_texture_get_lod(const struct wined3d_texture *texture)
595 DWORD CDECL wined3d_texture_get_level_coun
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H A Dbuffer.c592 ULONG CDECL wined3d_buffer_incref(struct wined3d_buffer *buffer)
658 ULONG CDECL wined3d_buffer_decref(struct wined3d_buffer *buffer)
685 void * CDECL wined3d_buffer_get_parent(const struct wined3d_buffer *buffer)
692 DWORD CDECL wined3d_buffer_set_priority(struct wined3d_buffer *buffer, DWORD priority)
697 DWORD CDECL wined3d_buffer_get_priority(const struct wined3d_buffer *buffer)
860 void CDECL wined3d_buffer_preload(struct wined3d_buffer *buffer)
1167 struct wined3d_resource * CDECL wined3d_buffer_get_resource(struct wined3d_buffer *buffer)
1174 HRESULT CDECL wined3d_buffer_map(struct wined3d_buffer *buffer, UINT offset, UINT size, BYTE **data, DWORD flags)
1291 void CDECL wined3d_buffer_unmap(struct wined3d_buffer *buffer)
1465 HRESULT CDECL wined3d_buffer_creat
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H A Dsurface.c1593 HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const RECT *dst_rect_in,
2017 HRESULT CDECL wined3d_surface_get_render_target_data(struct wined3d_surface *surface,
3271 ULONG CDECL wined3d_surface_incref(struct wined3d_surface *surface)
3291 ULONG CDECL wined3d_surface_decref(struct wined3d_surface *surface)
3319 DWORD CDECL wined3d_surface_set_priority(struct wined3d_surface *surface, DWORD priority)
3324 DWORD CDECL wined3d_surface_get_priority(const struct wined3d_surface *surface)
3329 void CDECL wined3d_surface_preload(struct wined3d_surface *surface)
3342 void * CDECL wined3d_surface_get_parent(const struct wined3d_surface *surface)
3349 struct wined3d_resource * CDECL wined3d_surface_get_resource(struct wined3d_surface *surface)
3356 HRESULT CDECL wined3d_surface_get_blt_statu
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H A Ddirectx.c449 ULONG CDECL wined3d_incref(struct wined3d *wined3d)
458 ULONG CDECL wined3d_decref(struct wined3d *wined3d)
3259 UINT CDECL wined3d_get_adapter_count(const struct wined3d *wined3d)
3267 HRESULT CDECL wined3d_register_software_device(struct wined3d *wined3d, void *init_function)
3274 HMONITOR CDECL wined3d_get_adapter_monitor(const struct wined3d *wined3d, UINT adapter_idx)
3288 UINT CDECL wined3d_get_adapter_mode_count(const struct wined3d *wined3d, UINT adapter_idx,
3349 HRESULT CDECL wined3d_enum_adapter_modes(const struct wined3d *wined3d, UINT adapter_idx,
3439 HRESULT CDECL wined3d_get_adapter_display_mode(const struct wined3d *wined3d, UINT adapter_idx,
3524 HRESULT CDECL wined3d_set_adapter_display_mode(struct wined3d *wined3d,
3610 HRESULT CDECL wined3d_get_adapter_identifie
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H A Dshader.c1733 ULONG CDECL wined3d_shader_incref(struct wined3d_shader *shader)
1743 ULONG CDECL wined3d_shader_decref(struct wined3d_shader *shader)
1763 void * CDECL wined3d_shader_get_parent(const struct wined3d_shader *shader)
1770 HRESULT CDECL wined3d_shader_get_byte_code(const struct wined3d_shader *shader,
1795 HRESULT CDECL wined3d_shader_set_local_constants_float(struct wined3d_shader *shader,
2387 HRESULT CDECL wined3d_shader_create_gs(struct wined3d_device *device, const DWORD *byte_code,
2415 HRESULT CDECL wined3d_shader_create_ps(struct wined3d_device *device, const DWORD *byte_code,
2447 HRESULT CDECL wined3d_shader_create_vs(struct wined3d_device *device, const DWORD *byte_code,
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dutils.c111 static void CDECL wined3d_do_nothing(void)
115 void (* CDECL wine_tsx11_lock_ptr)(void) = wined3d_do_nothing;
116 void (* CDECL wine_tsx11_unlock_ptr)(void) = wined3d_do_nothing;
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dserver.h62 extern void CDECL wine_server_send_fd( int fd );
63 extern int CDECL wine_server_fd_to_handle( int fd, unsigned int access, unsigned int attributes, HANDLE *handle );
64 extern int CDECL wine_server_handle_to_fd( HANDLE handle, unsigned int access, int *unix_fd, unsigned int *options );
65 extern void CDECL wine_server_release_fd( HANDLE handle, int unix_fd );
H A Dgdi_driver.h285 extern void CDECL __wine_make_gdi_object_system( HGDIOBJ handle, BOOL set );
286 extern void CDECL __wine_set_visible_region( HDC hdc, HRGN hrgn, const RECT *vis_rect,
288 extern HMODULE CDECL __wine_get_driver_module( HDC hdc );
289 extern struct opengl_funcs * CDECL __wine_get_wgl_driver( HDC hdc, UINT version );
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/
H A Dserver.h62 extern void CDECL wine_server_send_fd( int fd );
63 extern int CDECL wine_server_fd_to_handle( int fd, unsigned int access, unsigned int attributes, HANDLE *handle );
64 extern int CDECL wine_server_handle_to_fd( HANDLE handle, unsigned int access, int *unix_fd, unsigned int *options );
65 extern void CDECL wine_server_release_fd( HANDLE handle, int unix_fd );
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_main.c60 void (*CDECL wine_tsx11_lock_ptr)(void) = NULL;
61 void (*CDECL wine_tsx11_unlock_ptr)(void) = NULL;
146 static void CDECL wined3d_do_nothing(void)
/vbox/src/VBox/VMM/VMMRC/
H A DMMRamRCA.asm31 ; Read data in guest context, CDECL calling conv.
103 ; Write data in guest context, CDECL calling conv.
/vbox/src/VBox/VMM/VMMAll/
H A DEMAllA.asm65 ; Emulate CMP instruction, CDECL calling conv.
129 ; Emulate AND instruction, CDECL calling conv.
298 ; Emulate OR instruction, CDECL calling conv.
468 ; Emulate XOR instruction, CDECL calling conv.
636 ; Emulate INC instruction, CDECL calling conv.
699 ; Emulate DEC instruction, CDECL calling conv.
762 ; Emulate ADD instruction, CDECL calling conv.
843 ; Emulate ADC instruction, CDECL calling conv.
929 ; Emulate SUB instruction, CDECL calling conv.
1010 ; Emulate BTR instruction, CDECL callin
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