Searched refs:Absolute (Results 1 - 7 of 7) sorted by relevance

/vbox/src/VBox/Devices/Input/
H A DDrvMouseQueue.cpp91 } Absolute; member in union:DRVMOUSEQUEUEITEM::__anon14845
164 pItem->u.Absolute.x = x;
165 pItem->u.Absolute.y = y;
166 pItem->u.Absolute.dz = dz;
167 pItem->u.Absolute.dw = dw;
168 pItem->u.Absolute.fButtons = fButtons;
245 pItem->u.Absolute.x,
246 pItem->u.Absolute.y,
247 pItem->u.Absolute.dz,
248 pItem->u.Absolute
[all...]
H A DUsbMouse.cpp87 /** Absolute. */
142 } Absolute; member in union:USBHIDM_ACCUM::__anon14859
383 /* Input */ 0x81, 0x02, /* Data, Value, Absolute, Bit field */
386 /* Input */ 0x81, 0x03, /* Constant, Value, Absolute, Bit field */
422 /* Input */ 0x81, 0x02, /* Data, Value, Absolute, Bit field */
425 /* Input */ 0x81, 0x03, /* Constant, Value, Absolute, Bit field */
439 /* Input */ 0x81, 0x03, /* Constant, Value, Absolute, Bit field */
449 /* Input */ 0x81, 0x02, /* Data, Value, Absolute, Bit field */
1208 pReport->t.fButtons = pAccumulated->u.Absolute.fButtons;
1209 pReport->t.dz = clamp_i8(pAccumulated->u.Absolute
[all...]
/vbox/src/VBox/Additions/x11/x11include/4.3/include/extensions/
H A DXI.h206 #define Absolute 1 macro
/vbox/src/VBox/Additions/x11/x11include/inputproto-1.9.99.902/X11/extensions/
H A DXI.h226 #define Absolute 1 macro
/vbox/src/VBox/Additions/x11/vboxmouse/
H A Dvboxmouse.c141 , Absolute
152 , Absolute
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ddk/
H A Dwdm.h60 UCHAR Absolute; member in struct:_DISPATCHER_HEADER
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ddk/
H A Dwdm.h60 UCHAR Absolute; member in struct:_DISPATCHER_HEADER

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